HOME ABOUT PORTFOLIO CONTACT

This is an example of a Plinko game.

This project starts from scratch using only Unity primitives. This starts us into 3D game development and getting to know 3D space. Specifically, learning how to place objects in specific places, creating objects in a game using Instanciate(), using Physics Materials, as well as referencing and passing information to external scripts.

There are many ways to improve upon this project, such as more detailed materials, adding feedback to the player when a disk scores points or even more advanced camera work.